
Selar Nox
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Posted - 2011.06.30 15:36:00 -
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Originally by: Khamelea Edited by: Khamelea on 28/06/2011 16:21:24 There lots of posting talking about the larger problems of the Incarna release, nex store prices, CQ to be optional etc, if you want to talk about those please do so in other posts. This post is about the "little things".
- Flavor text that needs updating:
"Please wait while entering the hanger"
"Your half on board already, please wait. Estimated time for getting the other half on board is..."
"You must be in a capsule to use the jump clone service. Please exit your ship by right clicking on it and selecting 'Leave Ship' and try again. If you have been podded, please open the ship hangar and board a ship in order to receive a fresh capsule. You will then be able to leave that ship and clone jump."
- When spawning in a station, have the camera face the ship rather than the hallway. This would allow faster access to the ship console. As well as instantly knowing which ship is active without have to turn around.
- Enable ship contextual menu on ship hologram and actual ship in hanger. This will give faster access to ships with non standard cargo bays as well as well as "change name", "leave ship" etc...
- Retract turrets when unloaded, reloading or repairing.
- Session change timers are an excellent excuse to gives a nice visual of ships being moved into and out of the hanger view in front of us. (Not so Little)
- Agent Finder windows can take a few seconds to load after clicking the button, some feedback that the button press was recognized and the window is loading would be nice.
- Options for reduced graphics in CQ for lower end machines. The lighting model is beautiful, you should be very proud, don't take it as an offense that some people want to turn it off.
- Wider zoom range in CQ, lets us zoom in our character faces. Shouldn't have to go into the character creator to show off how pretty the characters models are to our visiting friends.
- Love to see some more activity happening in the background in the hangers, like the hanger videos you released. Other ships moving around in the back ground would at some great ambiance. Perhaps some maintenance drones flying around your ship as well, having a point of reference will help make the larger ships look truly impressive. (Not so Little)
- Multiple spawn points for ships exiting a station. I know this isn't specifically Incarna related but seeing a stream of frigate, cruisers and battleships exiting a satiation should be visually stunning. Currently it just looks like a mess.
- New strip miners animation looks nice, but needs to be "bigger" like the old ones.
Feel free to add your own :)
Very good points. Especially like the bolded ones!
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